CollisionDetectorCheckCollision Method |
Name | Description | |
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![]() ![]() ![]() | CheckCollision(GraphicComponent, TemporaryGraphic, Double) |
Calculates whether an object intersects with a TemporaryGraphic object.
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![]() ![]() ![]() | CheckCollision(GraphicComponent, GraphicComponent, Double) |
Calculates whether two objects intersect, or whether an object intersects any other object.
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![]() ![]() | CheckCollision(TemporaryGraphic, Double, Part) |
Calculates whether any object in the active Station intersects with a TemporaryGraphic object.
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![]() ![]() | CheckCollision(GraphicComponent, GraphicComponent, Double, Part, Part) |
Calculates whether two objects intersect, or whether an object intersects any other object, and returns the intersecting Parts.
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![]() ![]() | CheckCollision(GraphicComponent, GraphicComponent, Double, DetectableUsage, Part, Part) |
Calculates whether two objects intersect, or whether an object intersects any other object, and returns the intersecting Parts.
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![]() ![]() | CheckCollision(GraphicComponent, GraphicComponent, Double, DetectableUsage, Boolean, Part, Part) |
Calculates whether two objects intersect, or whether an object intersects any other object, and returns the intersecting Parts.
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![]() ![]() | CheckCollision(GraphicComponent, GraphicComponent, Double, DetectableUsage, Boolean, Boolean, Part, Part) |
Calculates whether two objects intersect, or whether an object intersects any other object, and returns the intersecting Parts.
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