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MeshBody Class
Graphical representation of a Body.
Inheritance Hierarchy
SystemObject
  MeshBase
    ABB.Robotics.RobotStudio.StationsMeshBody

Namespace:  ABB.Robotics.RobotStudio.Stations
Assembly:  ABB.Robotics.RobotStudio.Stations (in ABB.Robotics.RobotStudio.Stations.dll) Version: 7.0.8747.636
Syntax
C#
public sealed class MeshBody : MeshBase

The MeshBody type exposes the following members.

Constructors
Properties
  NameDescription
Public propertyBody
Gets the geometric Body that this MeshBody corresponds to.
Public propertyBodyId
Internal use
Public propertyFaces
Gets the list of MeshFace objects contained in this MeshBody.
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Methods
  NameDescription
Public methodClone
Returns a deep clone of this MeshBody.
Public methodStatic memberCreateBox(Vector3)
Creates a box-shaped MeshBody.
Public methodStatic memberCreateBox(Matrix4, Vector3)
Creates a box-shaped MeshBody.
Public methodStatic memberCreateCone
Creates a cone-shaped MeshBody.
Public methodStatic memberCreateCylinder
Creates a cylinder-shaped MeshBody.
Public methodStatic memberCreatePolyline
Creates a polyline MeshBody
Public methodStatic memberCreatePyramid
Creates a pyramid-shaped MeshBody.
Public methodStatic memberCreateSphere
Creates a sphere-shaped MeshBody.
Public methodStatic memberCreateSurfaceCircle
Creates a surface circle MeshBody.
Public methodStatic memberCreateSurfaceCircleSector
Creates a surface circular sector MeshBody.
Public methodStatic memberCreateSurfaceRectangle(Matrix4, Double, Double)
Creates a surface rectangle MeshBody
Public methodStatic memberCreateSurfaceRectangle(Double, Double, Double, Double)
Creates a surface rectangle MeshBody
Public methodStatic memberCreateSurfaceTriangle
Creates a surface triangle MeshBody.
Public methodStatic memberCreateTruncatedCone
Creates a truncated cone MeshBody.
Public methodEquals (Inherited from Object.)
Public methodGetBoundingBox
Calculates the BoundingBox of this MeshBody.
Public methodGetHashCode (Inherited from Object.)
Public methodGetType (Inherited from Object.)
Public methodSetMaterial
Sets the Material of all MeshFace objects in this MeshBody.
Public methodToString (Inherited from Object.)
Public methodTransform(Matrix4)
Transforms all vertices and normals in the MeshBody.
Public methodTransform(Matrix4, ProgressNotification)
Transforms all vertices and normals in the MeshBody.
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Version Information

Supported in: 1.0.0.0
See Also