MeshFace Class |
Namespace: ABB.Robotics.RobotStudio.Stations
public sealed class MeshFace : MeshBase
The MeshFace type exposes the following members.
Name | Description | |
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BodyId |
ABB internal use.
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BoundingBox |
Gets the BoundingBox of this MeshFace.
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CenterPoints |
Gets a list of Vector3 that correspond to the center points of a geometric primitive.
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EndPoints |
Gets a list of Vector3 that correspond to the end points of a geometric primitive.
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Face |
Gets the geometric Face that this MeshFace corresponds to.
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FaceId |
ABB internal use.
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Flags |
Gets or sets MeshFlags that control how the MeshFace is rendered.
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Material |
Gets or sets the Material of the MeshFace.
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MidPoints |
Gets a list of Vector3 that correspond to the mid points of a geometric primitive.
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Normals |
Gets the list of normals in this MeshFace.
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TextureCoordinates |
Gets the list of texture coordinates in this MeshFace.
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TriangleIndices |
Gets the list of indices for the surface representation of this mesh.
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VertexWeightIndices |
ABB Internal use.
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VertexWeights |
ABB Internal use.
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Vertices |
Gets the list of vertices in this MeshFace.
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WireIndices |
Gets the list of indices for the wire representation of this mesh.
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Name | Description | |
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Clone |
Returns a deep clone of this MeshFace.
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Equals | (Inherited from Object.) | |
GenerateNormals |
Generate new normals for this MeshFace.
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GetHashCode | (Inherited from Object.) | |
GetType | (Inherited from Object.) | |
ToString | (Inherited from Object.) | |
Transform |
Transforms all vertices and normals in the MeshFace.
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UpdateMaterial |
Updates the rendered Material for an existing mesh without having to rebuild it
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Name | Description | |
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AddRectangle |
Adds a rectangle to the given MeshFace.
(Defined by MeshHelpers.) |