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Flange Structure
Represents a flange of a Mechanism. A flange is an entity that is created when modeling a mechanism. Using the flange you can attach other objects deriving from IAttachableChild to the link of the flange. A robot usually has a flange modeled at its wrist. That makes it possible to for example attach a tool on the wrist of a robot.

Namespace:  ABB.Robotics.RobotStudio.Stations
Assembly:  ABB.Robotics.RobotStudio.Stations (in ABB.Robotics.RobotStudio.Stations.dll) Version: 7.0.8747.636
Syntax
C#
public struct Flange

The Flange type exposes the following members.

Properties
  NameDescription
Public propertyGlobalMatrix
Gets the global position of the Flange.
Public propertyLink
Gets the link (a GraphicComponent ), on which the Flange is placed.
Public propertyName
Gets name of the Flange.
Public propertyOffset
Gets the offset from the link, where the Flange is placed.
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Methods
  NameDescription
Public methodAttach(IAttachableChild, Boolean)
Attaches the specified IAttachableChild to the link of this flange. Please refer to the documentation of Attachment for details about attaching objects to each other.
Public methodAttach(IAttachableChild, Boolean, Matrix4)
Public methodDetach
Detaches the specified IAttachableChild from the link of this flange. Please refer to the documentation of Attachment for details about detaching objects.
Public methodEquals (Inherited from ValueType.)
Public methodGetFrame
Gets the Frame that is associated with the Flange. This frame always has the same name as the flange.
Public methodGetHashCode (Inherited from ValueType.)
Public methodGetType (Inherited from Object.)
Public methodToString (Inherited from ValueType.)
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Version Information

Supported in: 1.0.0.0
See Also