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ProgramPointer Class

Represents an execution status structure, which is seen as a pointer in the robot controller. A pointer could either be a program pointer or a motion pointer. The program pointer indicates the next instruction to execute The motion pointer indicates the move instruction that the robot is performing.
Inheritance Hierarchy
SystemObject
  ABB.Robotics.Controllers.RapidDomainProgramPointer

Namespace:  ABB.Robotics.Controllers.RapidDomain
Assembly:  ABB.Robotics.Controllers (in ABB.Robotics.Controllers.dll) Version: 6.5.129.0
Syntax
C#
public class ProgramPointer

The ProgramPointer type exposes the following members.

Properties
  NameDescription
Public propertyEnd
The end location of the pointer.
Public propertyModule
The module in which the pointer is located.
Public propertyRoutine
The routine in which the pointer is located.
Public propertyStart
The start location of the pointer.
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Methods
  NameDescription
Public methodEquals
Determines whether the specified Object is equal to the current Object.
(Inherited from Object.)
Protected methodFinalize
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object.)
Public methodGetHashCode
Serves as a hash function for a particular type.
(Inherited from Object.)
Public methodGetType
Gets the type of the current instance.
(Inherited from Object.)
Protected methodMemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
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Fields
  NameDescription
Public fieldStatic memberEmpty
Represents an undefined (empty) program pointer.
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See Also